﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WowCharacters
{
    [Serializable]
    class CharSpellStats
    {
        public string BDamage_Arcane
        {
            get;
            set;
        }
        public string BDamage_Fire
        {
            get;
            set;
        }
        public string BDamage_Frost
        {
            get;
            set;
        }
        public string BDamage_Holy
        {
            get;
            set;
        }
        public string BDamage_Nature
        {
            get;
            set;
        }
        public string BDamage_Shadow
        {
            get;
            set;
        }
        public string BDamage_PetAP
        {
            get;
            set;
        }
        public string BDamage_PetDamage
        {
            get;
            set;
        }
        public string BDamage_PetFromType
        {
            get;
            set;
        }
        public string BHealing
        {
            get;
            set;
        }
        public string Hit_Percent
        {
            get;
            set;
        }
        public string Hit_Value
        {
            get;
            set;
        }
        public string Crit_Rating
        {
            get;
            set;
        }
        public string Crit_Arcane
        {
            get;
            set;
        }
        public string Crit_Fire
        {
            get;
            set;
        }
        public string Crit_Frost
        {
            get;
            set;
        }
        public string Crit_Holy
        {
            get;
            set;
        }

        public string Crit_Nature
        {
            get;
            set;
        }
        public string Crit_Shadow
        {
            get;
            set;
        }
        public string Penetration
        {
            get;
            set;
        }
        public string MP5_Cast
        {
            get;
            set;
        }
        public string MP5_Noncast
        {
            get;
            set;
        }
    }
}
